stellaris war|Console:Warfare

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A user shares tips and advice on how to start and win wars in Stellaris, a sci-fi strategy game. Learn about difficulty levels, galaxy size, AI empires, fallen empires, crisis strength, andstellaris war more.

In order for an empire to start a war, it needs a Casus Belli – a reason to declare war. Each casus belli grants access to at least one type of wargoal, which represents the purpose of the war. Once a war is declared, the attacked empire has a year to choose its wargoals. Status quo effects do not include the defenders。 See more

A small thing to note here is that some empires only support total war. Any empire with defensive wars option cannot go to war until changed to unrestricted wars (pacifist empires cannot select。

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stellaris war|Console:Warfare

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